tetraeder with one dimension

Discussion in 'Pro/Engineer & Creo Elements/Pro' started by Laurens van Lieshout, May 15, 2004.

  1. Laurens van Lieshout, May 15, 2004
    #1
  2. Laurens van Lieshout

    John Wade Guest

    Make a sphere, then 2 cuts aligned to it will do the job.


    You need an angle too, but that isn't variable
     
    John Wade, May 15, 2004
    #2
  3. Laurens van Lieshout

    David Janes Guest

    : Hi,
    :
    : I'm having a problem to make, in wildfire, a tetraeder. I can't make the
    : model with one dimension.
    : I want for modification reasons one dimension variable. So I can easy blow
    : up the model.
    : Who can help me?
    :
    : Laurens
    : For definition of a tetraeder see
    : http://www.hhg-muenchen.de/homepage/mundn/geo10a/3pyramid/tetra/defini.htm)
    :
    :
    I used the Wolfram site for data on the tetrahedron. Especially the dihedral
    angle. Though the number they give is adequate, it is rounded up. The more closely
    you can calculate the dihedral, the closer you'll come to a true Platonic solid.
    http://mathworld.wolfram.com/Tetrahedron.html

    The method, in summary, that I used in Pro/e was to create a blend of an isoceles
    triangle, built on a construction circle (dimensioned as reference) for the first
    section, and a point for the second section. I gave an arbitrary distance between
    the sections (the height of the pyramid), then modified this with a relation. The
    relation set the section distance to the radius of the construction circle times
    the tangent of the dihedral angle, taken as 70.53 degrees.

    With a single leg of the base dimensioned and driving the size, it is possible to
    change this to any number and have the tetrahedron update correctly.

    David Janes
     
    David Janes, May 16, 2004
    #3
  4. Laurens van Lieshout

    John Wade Guest

    Good site David. The cubic construction knocks spots off mine, and is exact.
    The inradius/outradius ratio of 3:1 is pretty good for construction from
    just one dimension when all relationships are expressed in geometry
     
    John Wade, May 16, 2004
    #4
  5. Laurens van Lieshout

    David Janes Guest

    :
    : > The method, in summary, that I used in Pro/e was to create a blend of an
    : isoceles
    : > triangle, built on a construction circle (dimensioned as reference) for
    : the first
    : > section, and a point for the second section. I gave an arbitrary distance
    : between
    : > the sections (the height of the pyramid), then modified this with a
    : relation. The
    : > relation set the section distance to the radius of the construction circle
    : times
    : > the tangent of the dihedral angle, taken as 70.53 degrees.
    : >
    : > With a single leg of the base dimensioned and driving the size, it is
    : possible to
    : > change this to any number and have the tetrahedron update correctly.
    : >
    : > David Janes
    :
    : Good site David. The cubic construction knocks spots off mine, and is exact.
    : The inradius/outradius ratio of 3:1 is pretty good for construction from
    : just one dimension when all relationships are expressed in geometry
    :
    Actually, I thought you must at least have had the geometry coordinates for each
    of the four vertices. Since they would have been points on a sphere, I figured you
    used them to constuct cuves and planes which would have been needed for making
    your two cuts. The Wolfram data does give those points as well as some angles from
    the centroid.

    So much to it, no wonder Pythagoras got lost in it. Wasn't it the tetrahedron that
    drove him crazy?

    David Janes
     
    David Janes, May 16, 2004
    #5
  6. Laurens van Lieshout

    John Wade Guest

    : Good site David. The cubic construction knocks spots off mine, and is
    exact.
    Dunno. After a generous slug of Van Winkle bourbon last night it took me
    about an hour to derive the stuff on the Wolfram site & I still didn't have
    time for 'the cube' and it was certainly doing my head no good.

    I used to be good at this stuff until someone gave me a machine to do it for
    me.
     
    John Wade, May 17, 2004
    #6
Ask a Question

Want to reply to this thread or ask your own question?

You'll need to choose a username for the site, which only take a couple of moments (here). After that, you can post your question and our members will help you out.