Split Entities not trully Split

  • Thread starter Thread starter Marcos
  • Start date Start date
M

Marcos

Can someon tell me plese when I use the split entity tool on a circle,
and split it in halfe, when I clique on each halfe it selects in two
halfes all right, but yet when I try to surface extrude it then it
extrudes as one entity. How do I get the circle to extrude halfe at a
time, if you can help me. I need to add a tangent curvd line later on
and need to add tangents relations is why I need to split circle in
halfe.
I thank you for helping me
Marcos
 
Marcos said:
Can someon tell me plese when I use the split entity tool on a circle,
and split it in halfe, when I clique on each halfe it selects in two
halfes all right, but yet when I try to surface extrude it then it
extrudes as one entity. How do I get the circle to extrude halfe at a
time, if you can help me. I need to add a tangent curvd line later on
and need to add tangents relations is why I need to split circle in
halfe.
I thank you for helping me
Marcos

In most cases what you are talking about is actually a benefit. There is
automatic functionality taking care of this in the background. Years ago
it used to do as you say, but they made it smarter. If you want to have
a cylinder split, it is probably best to use a Split Line feature using
a plane to split or using silhouette edges to split.

You can add tangent relations without having a split point. You can also
add tangent relations to the sketch instead of the edge, which is more
stable anyway.
 
In most cases what you are talking about is actually a benefit. There is
automatic functionality taking care of this in the background.

Good point. As an example that you may expect, you will note that if
you extrude a contour with two, connected, collinear lines, those two
lines only make a single planar face.
 
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