Jeff Howard said:
Guess we know now who made the decision to model it as it was done now, huh?
With any parametric / relational / history based modeler every decision you make
has consequences either limiting or enabling downstream operations. It's the
blessing and the bane of the systems. Learn them, learn to think ahead and use
them to your advantage.
Don't know if this'll help ya: Feature by Feature edit the section sketch
definition and save it to disk with a descriptive name. When you go to create
the new piece parts bring in the saved sections.
David's allusion to some sorta Copy Geom wouldn't be that bad. Place each
weldment into an assy, create new parts, project geometry, copy surfs, ..., etc.
You could even drive the new assy from the original part representation if you
do it right.
Well, Jeff, since you opened Pandora's box, there's always the Master Model
approach.
* In part mode, figure out how you want your model carved up into parts;
* Add the geometry to facilitate that (usually consists of trimming surfaces)
* Trim away the unwanted surfaces, solidify them and save as Part_A
* Move the insert arrow up, pretend nothing happened previously and repeat for
Part_B (it may be nessary to create duplicate trimming surfaces where geometry is
adjacent and contiguous.)
I've done this a few times, not the "easy way", and for good or ill, it retains a
common CSsys for each of the parts. If you'd started this process in an assembly,
they'd still be there, in their original positions, married to that CSsys, no
other assembly constraints required/allowed. And that is precisely their
limitation as parts: they are slaves of the assembly and nothing exists ouside of
their dependency to the original, master part. So, yeah, I could have said that
Pro/e provides these "workarounds" (read as "Pro/e is the Capital of the Kludge
Nation, the Sun of the Kludge Ethos, the Moon of the Kludge Soul, the Heart of the
Kludge Psychology and the Backbone of the Kludge Movement: Long Live the Kludge,
May Your Fortunes Ever Wane!"). Not the simple remedy to splitting a single part
into four.
If it 'twere me I'd just do it over. Practice makes perfect and at this point
you don't want things to get too complicated.
I second the motion. Why I didn't get into this in the first place.