My favorite Maxwell Render Pic

Discussion in 'SolidWorks' started by John Layne, Nov 8, 2005.

  1. John Layne

    John Layne Guest

    John Layne, Nov 8, 2005
    #1
  2. John Layne

    neil Guest

    makes very nice lighting but it is still quite noisy imo....any idea how
    long this look to render?
    BTW now that you have played with it a bit do you think it is a practical
    engine for everyday work- I imagine you will need to have another pc set up
    just to use for rendering if you need to run for 8 or more hours and someone
    who is a dedicated user?
     
    neil, Nov 8, 2005
    #2
  3. John Layne

    John Layne Guest

    Hi Neil,

    The renders you see on the gallery are all done in the Beta and noise is
    an issue. Maxwell have have been sending the pre-order users some images
    from the V1.0 pre release the render times have more than halved even
    for complex dielectrics and caustics. The test image render times from
    the pre-release are VERY impressive.

    The new engine in Maxwell will allow an unlimited amount of emitters
    without affecting render times, one light or 1000 same render time!

    Plus the ability to network render 4 CPUs per licence will shorten
    render times dramatically.

    If you can join Maxwell's own forum (not sure if you have to join or not
    to view), check out the announcements page
    http://www.maxwellrender.com/forum/viewtopic.php?t=8079

    John Layne
    www.solidengineering.co.nz
     
    John Layne, Nov 8, 2005
    #3
  4. John Layne

    JJ Guest

    The images on the website look amazing.

    Does this renderer, compared to PW, actually have some nice predefined
    scenes/lightning/models??
    Is this program a Goldpartner, or has it only the ability to import SW
    files??

    How about camera settings??

    Kind regards,

    JJ
     
    JJ, Nov 9, 2005
    #4
  5. John Layne

    John Layne Guest

    No it's not a gold partner, not yet anyway.

    No predefined scenes, although they are relatively easy to make.
    Lights are defined by assigning emitter materials to objects, ie model a
    light bulb and assign an emitter to it (and set the wattage) or you can
    use the the skydome feature.

    There is a SolidWorks plugin, materials and lights are assigned to parts
    faces or assemblies. The plugin generates a mxs file that starts
    rendering outside SolidWorks immediately after clicking the render
    button. The render can be stopped and the mxs file can then be
    transferred to another machine or machines (total 4 per licence)to
    continue the render.

    Maxwell uses the SolidWorks camera to define the view, the integration
    is not perfect some settings need to be manually transferred- the
    SolidWorks API is apparently lacking in this regard.

    I still find it far more user friendly than PhotoWorks, I can achieve
    quite good results with far less effort. If you can use an SLR camera
    you can use Maxwell.

    John Layne
    www.solidengineering.co.nz
     
    John Layne, Nov 9, 2005
    #5
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