multi config - multi body - color and texture problem?

  • Thread starter Thread starter Zander
  • Start date Start date
Z

Zander

Hi all,

I have a part with 2 bodies, one body has just a basic transparent
color applied, the other body has a texture applied.

This part also has 2 configs. If I set the color and texture in one
config and switch to another the changes don't propagate - even though
'apply to all' is set in both the color picker and the texture picker
property tabs.

If I set the color and texture in the second config directly after
setting in the first, then when I switch back to the first the changes
are gone again.

Zander
 
I assume that you know of the "Configurations" drop box in the
color/texture property manager? Use this to set your colors and
textures in a per configuration basis.

There is also the "use configuration specific color" option which can
be found by rmb configuration -> properties -> advanced -> use
configuration specific checkbox.
 
Yes, I am aware of both. This must be a bug although I havn't taken
the time to test it on a different part. Also, it's true I rarely use
this combination of texturing a single body and modify
color/transparency of another body.

sw2006 sp4

Thanks for the ideas.

Zander
 
I am now running into something similar where SW will assign a texture
to a part if I edit and close a configuration property. SW2006 SP4.1.

SW will also lose an assigned part color after editing configuration
properties.
 
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