how do I turn of the stupid relations icons on 2005 sketches?

Discussion in 'SolidWorks' started by Ben Eadie, Nov 25, 2004.

  1. Ben Eadie

    Ben Eadie Guest

    Good grief is this agrivating, how do I turn these visual imparment icons
    off!

    Ben
     
    Ben Eadie, Nov 25, 2004
    #1
  2. Ben Eadie

    Muggs Guest

    Un check under View>Sketch Relations.

    Muggs
     
    Muggs, Nov 25, 2004
    #2
  3. Ben Eadie

    MM Guest

    Ben,

    They are annoying when they're always on, but they're handy to look at under
    some circumstances. I've set mine to toggle on and off with a hot key (in my
    case alt-R). With a part open, (never understood why this was necessary), go
    to "tools-customize" and select the "keyboard" tab. On the left select
    "view". On the right, scroll down to "sketch relations" and assign a
    keyboard short cut.


    Mark
     
    MM, Nov 27, 2004
    #3
  4. Ben Eadie

    P. Guest

    This is one of the things I don't like in SolidEdge. Funny how I can
    now use what I learned about Edge to run SW.
     
    P., Dec 24, 2004
    #4
  5. Ben Eadie

    P. Guest

    That isn't a bad idea. I agree that they are useful sometimes,
    especially because the relations are numbered. In execution SW did a
    better job than SE. First, in SE you have them all piled on top of each
    other so you can't tell if there is one parallel, equal, etc. or many
    whereas SW has the icons off to the side. In SE the relation markers
    are always there and frequently get in the way of picking when in close
    quarters. I haven't figured out how to toggle them. At least in SW they
    can be toggled. And in SE, from what I can see, deleting the markers is
    the only way to delete a relation. So I guess you have to always have
    them visible.

    My gripe is that SW put these things in ostensibly to one up SE and not
    because there was any real deficiency with the previous way of doing
    things. SW spent a lot of time programming this and added more
    quirkiness to the already demanding graphics display instead of working
    on more substantial issues like bug fixing and performance.
     
    P., Dec 29, 2004
    #5
Ask a Question

Want to reply to this thread or ask your own question?

You'll need to choose a username for the site, which only take a couple of moments (here). After that, you can post your question and our members will help you out.