How: add a wipeout to a block?

Discussion in 'AutoCAD' started by CRISPY, Jun 27, 2003.

  1. CRISPY

    CRISPY Guest

    I have just learned about the WIPEOUT command today. I have only been able to apply it to orthogonal plines. Can you apply a WIPEOUT to a cirle or better yet, to a pline made up of arcs, etc.?? My goal is to be able to place furniture on top of a tile pattern and not see the pattern inside of the furniture blocks. In addition, I would like to be able to move the furniture around while maintaining it's "opacity" over the other lines. Thanks for you help. I am using 2000 or LT but have access to 2002 if it would help.
     
    CRISPY, Jun 27, 2003
    #1
  2. Along with what S. Yoder replied with...

    Other things you might consider are:
    Using a REGION as your blocks back...
    Using the Express Tool SUPERHATCH's Wipeout option

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    Tracy W. Lincoln, Jun 30, 2003
    #2
  3. CRISPY

    Allen Jessup Guest

    For "Circular" wipeouts us a polygon with many sides, 10 or 20 maybe. Whatever make it look like a circle at the scale your plotting at. You can either make the wipeout part of the block or group it with the block.



     



    Allen



    "CRISPY" <> wrote in message news:...

    I have just learned about the WIPEOUT command today. I have only been able to apply it to orthogonal plines. Can you apply a WIPEOUT to a cirle or better yet, to a pline made up of arcs, etc.?? My goal is to be able to place furniture on top of a tile pattern and not see the pattern inside of the furniture blocks. In addition, I would like to be able to move the furniture around while maintaining it's "opacity" over the other lines. Thanks for you help. I am using 2000 or LT but have access to 2002 if it would help.
     
    Allen Jessup, Jul 2, 2003
    #3
  4. CRISPY

    Bratz2 Guest

    Yes you can place wipeouts within blocks that you will be using. It's a bit tricky, and i'll warn you now... DO NOT TRY using COPYCLIP, and PASTECLIP on these objects. If you do you may be waiting awhile for it to happen. I usually create a layer named wipeout (that I use for all the wipeouts), just add them to the block, and make sure the draw order for them is set to FRONT. You'll have to do a bit of trial, and error because you want to get as close as you can to your object, but you don't want to lose the line weight from the object. As far as placing them in circles go.... You'll have to create a polygon and use that as the "wipeout object". If you need anymore help I'd be happy to send you a couple of blocks I've done this to so you can get an idea on how it works.
     
    Bratz2, Jul 2, 2003
    #4
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