This is one of my first attempts at using dialog boxes. If you load it you'll see that there is so much space between the labels and the fields. How can I fix that? Len Miller TribInputs : dialog { label = "SculptureText Inputs"; : edit_box { label = "Text File Pathname:"; key = "Filepath"; edit_width = 70; edit_limit = 250; allow_accept = true; } : row { : edit_box { label = "Text File Prefix:"; key = "FilePrefix_GL"; edit_width = 25; edit_limit = 250; allow_accept = true; } : edit_box { label = "Text File Extension:"; key = "FileExt_GL"; edit_width = 15; edit_limit = 50; allow_accept = true; }} : row { : edit_box { label = "Lettering Height:"; key = "TextHt_GL"; edit_width = 10; edit_limit = 10; allow_accept = true; } : edit_box { label = "Lettering Width Factor:"; key = "TextWd_GL"; edit_width = 10; edit_limit = 10; allow_accept = true; } } : row { : edit_box { label = "Lettering Min Squeeze Factor:"; key = "TextMinFactor_GL"; edit_width = 10; edit_limit = 10; allow_accept = true; } : edit_box { label = "Squeeze or Extend Override:"; key = "OverrideDelta_GL"; edit_width = 6; edit_limit = 6; allow_accept = true; } } : row { : edit_box { label = "Space Between Records:"; key = "PadTween_GL"; edit_width = 6; edit_limit = 6; allow_accept = true; } : edit_box { label = "Vertical Lettering Ht Factor:"; key = "TextLineHtFactor_GL"; edit_width = 6; edit_limit = 6; allow_accept = true; } } : row { : edit_box { label = "Lettering Slant:"; key = "TextSlant_GL"; edit_width = 6; edit_limit = 6; allow_accept = true; } : edit_box { label = "List Limit:"; key = "ListLimit_GL"; edit_width = 5; edit_limit = 5; allow_accept = true; } } : row { : edit_box { label = "Font Name:"; key = "StyleName_GL"; edit_width = 10; edit_limit = 10; allow_accept = true; } : edit_box { label = "Font Extension:"; key = "StyleExt_GL"; edit_width = 4; edit_limit = 4; allow_accept = true; } } : boxed_radio_row { label = "Estimate or Quit"; : radio_button { label = "Estimate "; key = "su_man"; } : radio_button { label = "Quit"; key = "su_auto"; } } ok_cancel; }