"horizontal modeling" (TM) samples ?

Discussion in 'SolidWorks' started by Philippe Guglielmetti, Jan 28, 2004.

  1. I'm looking for more PRACTICAL information on the now famous "horizontal
    modeling" methodology, to get a better idea of what it means exactly.
    As I understand it, it says "do a few complex features that depend on a
    layout sketch" instead of "a lot of simple features". Is it correct ?

    Ideally, I'd like to find 2 models of the same part, one being "HMI", to
    graph their dependencies with the www.cadml.org tools. Any link ?
     
    Philippe Guglielmetti, Jan 28, 2004
    #1
  2. Philippe Guglielmetti

    Eddy Hicks Guest

    Well Philippe, as I understand it, horizontal modeling compares to bottom up
    or top down modeling in the following ways... (brief example, not the
    end-all interpretation)

    Say you have an Assy consisting of two parts that fit together. For this
    example, assume that both parts can be created from within.

    Bottom Up:
    - model part A, independent of part B
    - model part B, independent of part A
    - etc.
    - create Assy inserting A and B and relating them

    Top Down (also called in context):
    - create Assy
    - from within the Assy, create part A
    - from within the Assy, create part B in context and dependent on part A

    Horizontal:
    - create Assy with reference geometry; layout sketches, planes, etc.,
    anticipating the needs of parts A and B
    - model part A in context and dependent on the reference geometry
    - model part B in context and dependent on the reference geometry

    As you can see, we all use a combination of these techniques anyway. Which
    is why the validity of the horizontal method being patented is called into
    question. Bottom up is the "safest" way to model because if a part gets
    changed it doesn't automatically change any other part - it ensures the
    integrity of your parts but not necessarily the assy. Top down is the
    "riskiest" approach since any part can effect any other part. And
    horizontal is simply a "layout sketch" methodology where you have master
    reference geometry controlling your parts. It ensures the integrity of the
    assy and the parts. When you want to change a part, you change the
    reference geometry. The layouts control everything.

    Anyone... please correct me if I'm wrong... !!

    - Eddy
     
    Eddy Hicks, Jan 28, 2004
    #2
Ask a Question

Want to reply to this thread or ask your own question?

You'll need to choose a username for the site, which only take a couple of moments (here). After that, you can post your question and our members will help you out.