grid not showing

Discussion in 'AutoCAD' started by mike, Jul 21, 2006.

  1. mike

    mike Guest

    I can't seem to get grid to show on the screen; I've played with the xy
    spacing and read the book, I can't seem to find any way to make it visible.
    Any suggestions ref. AutoCAD 14

    Thanks
    Mike


    --
    N 32° 20.837’
    W111° 00.583’
    Elev. 2400
     
    mike, Jul 21, 2006
    #1
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  2. mike

    mike Guest

    sometimes it says grid too dense, sometimes not.
    sometimes the tool bar is grayed out even though the grid is on.

    I have zoomed down to much smaller than my limits but will reset my limits
    and see what happens.

    Thanks
    Mike

    "Ian A. White" <> wrote in message
    news:...
    > On Thu, 20 Jul 2006 16:47:47 -0700, "mike" <>
    > wrote:
    >
    >>I can't seem to get grid to show on the screen; I've played with the xy
    >>spacing and read the book, I can't seem to find any way to make it
    >>visible.
    >>Any suggestions ref. AutoCAD 14

    >
    > The grid only displays within what is defined as your LIMITS.
    >
    > Does AutoCAD give you any message about displaying the grid?
     
    mike, Jul 21, 2006
    #2
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  3. mike

    mike Guest

    OK.....got it; it only shows up in tile mode, not visible in model or paper
    space.

    Thanks
    Mike

    "mike" <> wrote in message
    news:...
    > sometimes it says grid too dense, sometimes not.
    > sometimes the tool bar is grayed out even though the grid is on.
    >
    > I have zoomed down to much smaller than my limits but will reset my limits
    > and see what happens.
    >
    > Thanks
    > Mike
    >
    > "Ian A. White" <> wrote in message
    > news:...
    >> On Thu, 20 Jul 2006 16:47:47 -0700, "mike" <>
    >> wrote:
    >>
    >>>I can't seem to get grid to show on the screen; I've played with the xy
    >>>spacing and read the book, I can't seem to find any way to make it
    >>>visible.
    >>>Any suggestions ref. AutoCAD 14

    >>
    >> The grid only displays within what is defined as your LIMITS.
    >>
    >> Does AutoCAD give you any message about displaying the grid?

    >
    >
     
    mike, Jul 21, 2006
    #3
  4. You're doing it again, Mike.

    "mike" <> wrote in message
    news:...
    > OK.....got it; it only shows up in tile mode, not visible in model or
    > paper space.
    >
    > Thanks
    > Mike
     
    Michael Bulatovich, Jul 21, 2006
    #4
  5. mike

    mike Guest

    Sorry. I am truly a complete novice. I plead for you to be patient with me.
    I do think that what I mean is that the grid only shows up when the Model
    mode is tiled......would that be correct?
    The book that I am reading "Inside AutoCAD 14" uses the terminology
    "Tilemode". I think that I understand this to mean that when "Tilemode" is
    turned on (1) you only work in model mode and don't have the viewports
    visible to work in and only work on the 'model' when "Tilemode" is turned
    on. That is the only time that I see the grid is when the Model mode is
    "Tiled". I hope I get this right so I don't offend you.

    Thanks
    Mike

    "Michael Bulatovich" <> wrote in message
    news:e9qjlf$bt0$...
    > You're doing it again, Mike.
    >
    > "mike" <> wrote in message
    > news:...
    >> OK.....got it; it only shows up in tile mode, not visible in model or
    >> paper space.
    >>
    >> Thanks
    >> Mike

    >
    >
     
    mike, Jul 21, 2006
    #5
  6. mike

    Paul Turvill Guest

    I give up.
    ___

    "mike" <> wrote in message
    news:...
    > ...Model mode is tiled...
     
    Paul Turvill, Jul 21, 2006
    #6
  7. "mike" <> wrote in message
    news:...
    > Sorry. I am truly a complete novice. I plead for you to be patient with
    > me.
    > I do think that what I mean is that the grid only shows up when the Model
    > mode is tiled......would that be correct?


    There is no such thing as "model mode", so it can't be tiled or anything
    else but a misnomer. I would say, "when TILEMODE is on or 0", but the point
    about the grid isn't actually correct.

    The grid in paperspace will show in paperspace within the current limits if
    GRID is set to on in paperspace. The grid in modelspace will show (within
    the current limits of modelspace) in a floating (paperspace) viewport,
    created with the MVIEW command, if GRID is set to on in that viewport. You
    can actually set acad so that both grids show and have different spacings. I
    don't normally show the grid or snap to it in my work.

    > The book that I am reading "Inside AutoCAD 14" uses the terminology
    > "Tilemode".


    That is correct usage. Follow their lead. Do they ever use the terms "model
    mode" or "in tile mode", etc.?

    > I think that I understand this to mean that when "Tilemode" is
    > turned on (1) you only work in model mode
    > and don't have the viewports
    > visible to work in and only work on the 'model' when "Tilemode" is turned
    > on. That is the only time that I see the grid is when the Model mode is
    > "Tiled". I hope I get this right so I don't offend you.


    .....
    There is no such thing as "model mode". You can only work in *modelspace*
    when TILEMODE is on. When TILEMODE is on, you can have multiple viewports
    but only the "tiled" variety, created with the VPORTS command. With TILEMODE
    set to on or 1, try the VPORTS command, use the 2,3,or 4 option and you may
    understand why the terminology is what it is. These are tiled viewports, and
    the only kind you can have here (modelspace). There can be no screen space
    between the viewports.

    Now set TILEMODE to off or 0, issue the command PSPACE to make sure that
    paperspace is the active space, then use the MVIEW command to create a
    floating viewport. This is the only kind you can get here (paperspace).
    There can be screen space between the viewports and they can even overlap.

    Have you read "Chapter 12 -- Layout and Plotting" in your help file? If not
    press F1.

    One more thing: you can't offend me with any of this stuff.
    --


    MichaelB
    www.michaelbulatovich.ca
     
    Michael Bulatovich, Jul 21, 2006
    #7
  8. mike

    mike Guest

    Thank you for making it much clearer. For some reason that concept has been
    difficult for me to get into my head. I've just started working with acad
    seriously and most things make sense but I'm just struggling with that one
    concept of the difference between modelspace and tilemode on and off. I will
    get in drilled in though.
    I will try looking at getting the grid to show in paperspace. I do have
    viewports in paperspace at this time and when I am in modelspace I don't see
    the grid but will play with my limits and see what happens.

    Thanks
    Mike

    "Michael Bulatovich" <> wrote in message
    news:e9rblg$7l2$...
    >
    > "mike" <> wrote in message
    > news:...
    >> Sorry. I am truly a complete novice. I plead for you to be patient with
    >> me.
    >> I do think that what I mean is that the grid only shows up when the Model
    >> mode is tiled......would that be correct?

    >
    > There is no such thing as "model mode", so it can't be tiled or anything
    > else but a misnomer. I would say, "when TILEMODE is on or 0", but the
    > point about the grid isn't actually correct.
    >
    > The grid in paperspace will show in paperspace within the current limits
    > if GRID is set to on in paperspace. The grid in modelspace will show
    > (within the current limits of modelspace) in a floating (paperspace)
    > viewport, created with the MVIEW command, if GRID is set to on in that
    > viewport. You can actually set acad so that both grids show and have
    > different spacings. I don't normally show the grid or snap to it in my
    > work.
    >
    >> The book that I am reading "Inside AutoCAD 14" uses the terminology
    >> "Tilemode".

    >
    > That is correct usage. Follow their lead. Do they ever use the terms
    > "model mode" or "in tile mode", etc.?
    >
    >> I think that I understand this to mean that when "Tilemode" is
    >> turned on (1) you only work in model mode
    >> and don't have the viewports
    >> visible to work in and only work on the 'model' when "Tilemode" is turned
    >> on. That is the only time that I see the grid is when the Model mode is
    >> "Tiled". I hope I get this right so I don't offend you.

    >
    > ....
    > There is no such thing as "model mode". You can only work in *modelspace*
    > when TILEMODE is on. When TILEMODE is on, you can have multiple viewports
    > but only the "tiled" variety, created with the VPORTS command. With
    > TILEMODE set to on or 1, try the VPORTS command, use the 2,3,or 4 option
    > and you may understand why the terminology is what it is. These are tiled
    > viewports, and the only kind you can have here (modelspace). There can be
    > no screen space between the viewports.
    >
    > Now set TILEMODE to off or 0, issue the command PSPACE to make sure that
    > paperspace is the active space, then use the MVIEW command to create a
    > floating viewport. This is the only kind you can get here (paperspace).
    > There can be screen space between the viewports and they can even overlap.
    >
    > Have you read "Chapter 12 -- Layout and Plotting" in your help file? If
    > not press F1.
    >
    > One more thing: you can't offend me with any of this stuff.
    > --
    >
    >
    > MichaelB
    > www.michaelbulatovich.ca
    >
    >
     
    mike, Jul 21, 2006
    #8
  9. mike

    mike Guest

    > think of tilemode as asociated with viewports, not model and paper space.
    > that might help. think of paper space as a piece of paper, and viewports
    > in paper space as windows that look at the model - which is in model
    > space.


    I understand viewports in paperspace and modelspace

    > it's kind of an extended concept.
    >
    > back in the day, with pencil and T-bar, mechanical drawings had (usually)
    > 3 views; top, right and left. you drew the top view and extended lines to
    > help create the other views. that's how they taught drafting when I was in
    > school.


    I took drafting for 3 yrs in highschool in the early 60's and one year of
    Arcitectual school at the university in 1970, but had to work to make a
    living so I could eat.....well the rest is history....I never got back to
    arcitectual school...oh well, I did ok. Now I am retired and want to draw my
    own hous plans and have a lot to learn and format to figure out.

    >
    > views, in autocad grew out of that concept. except there was only one
    > model. all your editing affected all three views at the same time. but if
    > you were already trained to draw the views, it made sense right off.


    All that makes sense and I am able to have three views on the model space to
    see what is going on.

    >
    > then things got "better". more sophisticated. better tools, people started
    > doing more stuff.
    >
    > it's just not intuitive if you did not start with a pencil, 100 years
    > ago.....
    >
    > THERE IS A GRID IN PAPER SPACE AND A GRID IN MODEL SPACE.
    > you can get "grid too small to display" message when you go to paper space
    > if the grid in one viewport (paper space viewport) is set too small.


    I still haven't been able to get the grid to show in paperspace or model
    space but will play around some more

    >
    > I don't use the grid. I don't know what it would do for me. but I leave
    > the grid ON in paper space out of habit. it's a visual reminder to me.
    > so, I'm quirky.


    I was using the grid to lay out the in slab radiant heat tubing.

    >
    > if you just leave the grid off, and that might be wise if you have no
    > particular use for it, the error messages won't be a bother.
    >
    > OK?


    OK!

    >
    > in paper space, viewports can be non rectangular and can overlap.
    > think of tilemode and paper v.s. model like on/off freeze/thaw for layers.
    > you only really need to grasp one concept. in paperspace, tilemode is set
    > to 1, and viewports are all in a 2d space (paper).
    > in model space, viewports are like divisions of your screen, and they must
    > fill the screen with no "white space".


    When I have tilemode set to (1) "on" I only have one viewport. I think that
    is where I am having the conceptual problem of separating tilemode from
    modelspace.
    If I created more viewports in modelspace I think that I could switch
    between them(?) using tilemode (1) and tilemode(0), what I find is that when
    I am in tilemode(1) everything that distracts and fills the screen is gone
    and all I have to work on is the model in the one viewport that I have that
    fills the entire screen......am I on the right track? When I am in
    tilemode(0) I can see all my viewports.
    >
    > if you're not confused yet......


    Less confused......I just spent an hour and a half playing with paperspace,
    modelspace and tilemode on and off.
    I created 2 viewports in paperspace and then went to modelspace and my two
    viewport were there as in paperspace and the grid worked in both; then I
    went to tilemode and made 3 viewports and set each one to a different 3D
    view and everything worked there also so I am now much more clear on the
    settings.

    >
    > draw in model space, print from paper space.
    > draw your model full scale, and scale through a paperspace viewport to get
    > a representation of you model at a size that will fit the paper you want
    > to print on. you can overlap paperspace viewports in paper space to make
    > the presentation of the paper more pleasing without effecting the model.
    >
    > paper space is like a scrapbook. you take pictures of your model from a
    > particular perspective at a particular scale, and you can drag them around
    > (overlapping if need be) wherever you please on your paper.
    >
    > model space viewports, kind of an out of date concept because I think
    > anything you can do with them you could do in paper space - but there are
    > infinate things they CAN'T do. they are just similar to an old way of
    > thinking that many older draftmen are very comfortable with.....
    >
    > cheers.


    Thanks all for your help

    Mike
     
    mike, Jul 21, 2006
    #9
  10. mike

    mike Guest

    > you want a total length of pipe per zone.
    > I like to draw one line, offset it repeatedly, and fillet the ends
    > together. don't know if I am communicating very well, but...


    >>>>>>>I understand exactly.....I use the offset function a lot....great
    >>>>>>>tool.


    > then I draw the supply end of the loop and the return end, and fillet them
    > to connect. for the parallel lines, the radius does not matter. for the
    > rest you need a gentle bend appropriate for the tubing.


    I just show them square on my drawing but know that they will have a 1'
    radius bend in application.

    " polyline edit >> join them all together" , and when you list the puppy
    she'll give
    > you the total length of pipe - which you need to do the design.


    I haven't figured out how to get the total length of pipe yet so your "
    polyline edit >> join them all together" suggestion may be exactly what it
    was that I was looking for. But being a complete and utter novice I'm not
    quite clear on your instruction here.....I type in the command line
    "polyline edit" and hit the enter? to join them all together? I'm sorry that
    I don't have the AutoCAD jargon down well enough so it seems a little
    criptic to me.
    >
    > those were fun to draw. used them in fire stations in the apparatus rooms.
    > good design.


    I'm a retired fireman.....just retired June 28th after 33 1/2 years.

    >
    > but using the grid to layout piping in the floor, I would think, is the
    > hard way. up to you.


    Well it didn't seem all that bad. only took a few min. to lay it out using
    the grid as a guide.

    >
    > as far as viewports. maybe the shortest path to illuniation for you would
    > be to (save file under different name and) erase everything in paperspace.
    > the set model space to have only one view. use MVIEW to create whatever
    > views you want in paper space. work in model space and appreciate the
    > "drawing" of the model entirely from paper space.
    >
    > 14 doesn't do multiple paperspace layouts, if memory serves. I would find
    > that inconvenient in my "office environment".


    Yes it is inconvenient...I would love to have multiple paperspace layouts!

    >
    > that's right, I used to have a complicated layer system to manage
    > viewports for multiple pages in paper space. glad those days are gone.


    Is/are there any good places on the net where I can get some info on
    creating multiple pages in paperspace....even if it is draconian, it would
    be helpful for me as I am not likely to ever upgrade to a newer AutoCAD.

    >
    > but I think if you use viewports as a viewing tool in paper space and do
    > your actual drafting in model space it will be much simpler, and you
    > should catch on much quicker. YOU CAN ALWAYS ADD COMPLEXITY.
    >
    > I'll be around this weekend.
    >
    > cheers


    Thanks
    Mike
     
    mike, Jul 22, 2006
    #10
  11. mike

    mike Guest

    OK, Roy;
    I went to tools/inquiry/list....selected all the line segments and hit the
    enter. I got all the individual listings of how long each segment was but
    not a total. So is there a way to make all the segments into one line and
    then the list feature will give me the total length?

    Then I went to Modify/object/polyline and selected all the segments and it
    would not make them all one line so I could measure them. Apparently there
    is still something that I'm still not grasping.

    Thanks
    Mike

    >
    > " polyline edit >> join them all together" , and when you list the puppy
    > she'll give
    >> you the total length of pipe - which you need to do the design.
     
    mike, Jul 22, 2006
    #11
  12. If you want the MSPACE grid to show in a PSPACE port, you have to 'enter'
    the port's MSPACE, and turn on the grid from within the port. The visibility
    of the grid in a port is tied to individual ports, whether they are PSPACE
    or MSPACE ports. You could have it on in some and off in others. With
    TILEMODE on you can turn it on when you have a single (default) port, but
    when you create other ports (VPORTS command) the grid will have to be turned
    on in the new individual ports (except for the #1 port). Most users don't
    think of the default single 'working area' as a port but it is one.

    I get the impression that you have been trying to do the bulk of your
    drafting with TILEMODE=0, in floating ports. I do this only occasionally,
    usually to avoid a bunch of layer management when ticking off a list of
    small and disparate changes to a drawing. As a rule I work the model with
    TILEMODE=1, and suggest that you might try that if you aren't already.

    When it comes time to worry about plotting, I'll flip to paperspace and do a
    bit of work there related to the plots. It might involve a bit of MSPACE
    work a well, but not much. Working in MSPACE with TILEMODE=0 is slow and
    requires extra steps, especially when panning or zooming, which I find
    acceptable for short periods-but then, I'm not retired, and I'm trying to go
    as fast as I can.
    --


    MichaelB
    www.michaelbulatovich.ca

    "mike" <> wrote in message
    news:...
    > Thank you for making it much clearer. For some reason that concept has
    > been difficult for me to get into my head. I've just started working with
    > acad seriously and most things make sense but I'm just struggling with
    > that one concept of the difference between modelspace and tilemode on and
    > off. I will get in drilled in though.
    > I will try looking at getting the grid to show in paperspace. I do have
    > viewports in paperspace at this time and when I am in modelspace I don't
    > see the grid but will play with my limits and see what happens.
     
    Michael Bulatovich, Jul 22, 2006
    #12
  13. It never occurred to me, so I fooled around with that.

    In paperspace you can have ELEV< or > 0. You can have THICKNESS. You can
    create 3d solids. You can rotate the UCS around the horizontal axes, but you
    can't use PLAN, or DVIEW, VPOINT or anything that gives a view other than
    perpendicular to the XY plane. So it's not exactly purely a 2d space....more
    like a crippled 3d space.
    --


    MichaelB
    www.michaelbulatovich.ca

    "roy" <> wrote in message
    news:...
    >paper space...(is)... a 2d space.
     
    Michael Bulatovich, Jul 22, 2006
    #13
  14. mike

    Janice G Guest

    Re: OT

    Roy,

    Did you lose power in the Wed. evening storm? Do you have it back again?

    Janice (Arnold)

    roy wrote:
    > mike wrote:
    >
    >> Thank you for making it much clearer. For some reason that concept has
    >> been difficult for me to get into my head.

    >
    >
    > permutations.
    >
    > grid can be on or off
    > grid has spacing - which may be too dense to display
    > grid shows only within limits
    > (don't try snapping, at this point)
    >
    > think of tilemode as asociated with viewports, not model and paper
    > space. that might help. think of paper space as a piece of paper, and
    > viewports in paper space as windows that look at the model - which is in
    > model space.
    >
    > it's kind of an extended concept.
    >
    > back in the day, with pencil and T-bar, mechanical drawings had
    > (usually) 3 views; top, right and left. you drew the top view and
    > extended lines to help create the other views. that's how they taught
    > drafting when I was in school.
    >
    > views, in autocad grew out of that concept. except there was only one
    > model. all your editing affected all three views at the same time. but
    > if you were already trained to draw the views, it made sense right off.
    >
    > then things got "better". more sophisticated. better tools, people
    > started doing more stuff.
    >
    > it's just not intuitive if you did not start with a pencil, 100 years
    > ago.....
    >
    > THERE IS A GRID IN PAPER SPACE AND A GRID IN MODEL SPACE.
    > you can get "grid too small to display" message when you go to paper
    > space if the grid in one viewport (paper space viewport) is set too small.
    >
    > I don't use the grid. I don't know what it would do for me. but I leave
    > the grid ON in paper space out of habit. it's a visual reminder to me.
    > so, I'm quirky.
    >
    > if you just leave the grid off, and that might be wise if you have no
    > particular use for it, the error messages won't be a bother.
    >
    > OK?
    >
    > in paper space, viewports can be non rectangular and can overlap.
    > think of tilemode and paper v.s. model like on/off freeze/thaw for
    > layers. you only really need to grasp one concept. in paperspace,
    > tilemode is set to 1, and viewports are all in a 2d space (paper).
    > in model space, viewports are like divisions of your screen, and they
    > must fill the screen with no "white space".
    >
    > if you're not confused yet......
    >
    > draw in model space, print from paper space.
    > draw your model full scale, and scale through a paperspace viewport to
    > get a representation of you model at a size that will fit the paper you
    > want to print on. you can overlap paperspace viewports in paper space to
    > make the presentation of the paper more pleasing without effecting the
    > model.
    >
    > paper space is like a scrapbook. you take pictures of your model from a
    > particular perspective at a particular scale, and you can drag them
    > around (overlapping if need be) wherever you please on your paper.
    >
    > model space viewports, kind of an out of date concept because I think
    > anything you can do with them you could do in paper space - but there
    > are infinate things they CAN'T do. they are just similar to an old way
    > of thinking that many older draftmen are very comfortable with.....
    >
    > cheers.
     
    Janice G, Jul 22, 2006
    #14
  15. mike

    Janice G Guest

    Re: OT Power

    Power out for 20 hours - not bad. 16 yr old son ginned up a fan with
    prop from a model airplane, small motor and 9v battery. Got about 1
    min. before battery over heated, but I just kept quiet and turned it on
    every once in awhile. We got through it. End of discussion, sorry for
    the off topic intrusion.

    roy wrote:
    > Janice G wrote:
    >
    >> Roy,
    >>
    >> Did you lose power in the Wed. evening storm? Do you have it back again?
    >>

    >
    > briefly lost power. nothing more than a few minutes though. that is
    > standard operations here. this time we opened the purse strings and
    > replaced the battery in the wife's UPS......
    >
    > see what a sorry state of affairs I have allowed?
    >
    > how about your power? we are on a rural electric cooperative, and I
    > think we get better service ( especially during an outage ) than people
    > who live in the "city" ( Columbia, what? 100,000 churlish eggheads I
    > think they are now. )
    >
    > anyway, I had long suspected that old UPS was worthless, and the
    > battery, when replaced, had plenty of volts, but NO AMPS.
    >
    > so much improvement for $21.95 :)
    >
    > being called to go to church.
    > later.
     
    Janice G, Jul 26, 2006
    #15
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